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# Conflicts: # pnpm-lock.yaml
69 lines
2.1 KiB
TypeScript
69 lines
2.1 KiB
TypeScript
import { randomInt, type WeightedOption, weightedRandom } from '../utils.js';
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const hourlyWeights: WeightedOption<number>[] = [
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{ value: 0, weight: 0.02 },
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{ value: 1, weight: 0.01 },
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{ value: 2, weight: 0.01 },
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{ value: 3, weight: 0.01 },
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{ value: 4, weight: 0.01 },
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{ value: 5, weight: 0.02 },
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{ value: 6, weight: 0.03 },
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{ value: 7, weight: 0.05 },
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{ value: 8, weight: 0.07 },
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{ value: 9, weight: 0.08 },
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{ value: 10, weight: 0.09 },
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{ value: 11, weight: 0.08 },
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{ value: 12, weight: 0.07 },
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{ value: 13, weight: 0.08 },
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{ value: 14, weight: 0.09 },
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{ value: 15, weight: 0.08 },
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{ value: 16, weight: 0.07 },
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{ value: 17, weight: 0.06 },
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{ value: 18, weight: 0.05 },
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{ value: 19, weight: 0.04 },
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{ value: 20, weight: 0.03 },
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{ value: 21, weight: 0.03 },
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{ value: 22, weight: 0.02 },
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{ value: 23, weight: 0.02 },
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];
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const dayOfWeekWeights: WeightedOption<number>[] = [
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{ value: 0, weight: 0.08 }, // Sunday
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{ value: 1, weight: 0.16 }, // Monday
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{ value: 2, weight: 0.17 }, // Tuesday
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{ value: 3, weight: 0.17 }, // Wednesday
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{ value: 4, weight: 0.16 }, // Thursday
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{ value: 5, weight: 0.15 }, // Friday
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{ value: 6, weight: 0.11 }, // Saturday
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];
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export function getWeightedHour(): number {
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return weightedRandom(hourlyWeights);
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}
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export function getDayOfWeekMultiplier(dayOfWeek: number): number {
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const weight = dayOfWeekWeights.find(d => d.value === dayOfWeek)?.weight ?? 0.14;
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return weight / 0.14; // Normalize around 1.0
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}
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export function generateTimestampForDay(day: Date): Date {
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const hour = getWeightedHour();
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const minute = randomInt(0, 59);
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const second = randomInt(0, 59);
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const millisecond = randomInt(0, 999);
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const timestamp = new Date(day);
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timestamp.setHours(hour, minute, second, millisecond);
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return timestamp;
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}
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export function getSessionCountForDay(baseCount: number, day: Date): number {
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const dayOfWeek = day.getDay();
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const multiplier = getDayOfWeekMultiplier(dayOfWeek);
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// Add some random variance (±20%)
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const variance = 0.8 + Math.random() * 0.4;
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return Math.round(baseCount * multiplier * variance);
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}
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